I got to make a few other assets for Neon White as well. The statue was a bust I created for an enemy that ended up getting cut from the game, but it's also in the environment of a ton of early levels. I also got to make Green's coin, a key part of his story and history. Finally, I got to make (SPOILER): the hand of God!! So fun playing the final level of the game and dashing around it. I was also responsible for the barbed wire in the third temple level as well.
Character Design: Rebecca Ryan and J.N. Wiedle.
Special thanks to Ben Esposito and Geneva Hodgson for all the awesome feedback and help.
These screenshots include work from other amazing members of the Angel Matrix team:
Game Creators/Directors: Benjamin Esposito, Geneva Hodgson
Game Designers: Benjamin Esposito, Russell Honor
Sr. Level Designer: Carter Piccillo
Level Designers: Benjamin Esposito, Russell Honor, Justin Lu, Aims Zhang
Environment Art: Mike Jasoni, Justin Lu, Carter Piccillo
Environment Concept Art: Jorge Luis González Antón
Writers: Aevee Bee, Ryann Shannon
Narrative Designer: Samantha Ortiz